Search Issue Tracker
[HDRP] Debug Tile/Cluster Debug. Density volumes dont work in Tile mode
The Tile debug mode does not work for density volumes.However, they are properly rendered in the Cluster mode. Read more
[HDRP] Debug mode Override AmbientOcclusion issues
1) To be consistent there should be a space in the name. See capture.jpg2) Its called an override but does not actually override the... Read more
[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work
The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more
Ray tracing shaders don't fetch vertex color. The resulting color is black.
Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more
Editor crashes on ComputeShader::GatherProperties when enabling Frame De...
How to reproduce:1. Open the user's attached project "renderdoc bug repro.zip"2. Load the "SampleScene"3. Go to Window > Analysis... Read more
Editor Game window gets dragged by touchscreen input when it is maximize...
How to reproduce:1. Open attached or create new project2. Have Game window undocked3. Start Play Mode4. Maximize Game window5. Drag ... Read more
Crash in ShaderLab::TexEnv::SetTextureInfo when running Play Mode for a ...
How to reproduce:1. Open user-submitted project (ML Shader play 2.zip)2. Open the SampleScene3. Note the immediate ArgumentException... Read more
[IMGUI] Vertical scrollbar disappears on resizing the Inspector window
The Vertical scrollbar for the Inspector Window flickers and disappears on resizing the window.Refer to the attached video. Steps to... Read more
[FBX Exporter] NullReferenceException is thrown on changing properties i...
On changing properties in FBX ExporterSettings Preset, NullReferenceException is thrown in the console, refer the attached video. St... Read more
A Unity project including com.unity.entities will not build in IL2CPP on...
User cannot build for IL2CPP when using the entities package. Regressed version - 2020.1.0a17 c64fb017 (landed Dec.19) Repro Steps:-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes