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Unity crashes on ApplyMaterialPassWithCache when changing the Material S...
How to reproduce:1. Open the user-submitted Project2. In the Project Window, click on the "New Material" and change the shader to "N... Read more
[Regression] Timeline and GenericMenu.AddItem() incorectly add shortcut ...
How to reproduce:1. Create a new Project2. Open the Timeline Window3. Right-click and observe the context menu Expected result: The ... Read more
Profiler data does not match the numeric data in its Hierarchy
To reproduce:1. Open the user's attached project2. Open the Scene "benchmark" and play it3. Open the Entity Debugger and disable eve... Read more
Unity crashes when clicking "Edit" in the Entity Debugger a couple of times
How to reproduce:1. Download and open the attached project "case_1080435-ecstest.zip"2. Open the scene called "SampleScene"3. Enter ... Read more
[pacman][ECS] "Mathematics" does not exist in the namespace "Unity" when...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. In Folder "Code" -> "A" create an Assembly Definition3. See Console Outp... Read more
[.NET 4.6] Cannot see local variables in VS Watch window when debugging ...
Steps to reproduce:1. Download attached project and open "Example" scene2. Open script Example.cs in Visual Studios3. Add breakpoint... Read more
[iOS] Unity rendering in wrong screen orientation after auto rotation on...
To reproduce:1. Open users attached project "Bug auto rotation 2.zip"2. Open "scene.unity" scene3. Build for iOS device4. Open the X... Read more
[Android]DayDream performance significantly worse when loaded in upside ...
Steps to reproduce:1. Run PerformanceTest scene from attached project on specified device with DayDream XR SDK2. Hold phone in lands... Read more
[Animation][Jobs] Simple animations with AnimationMixerPlayable generate...
Steps to reproduce:1. Open attached project2. Play the scene3. Open profiler and observe the spikes in Animator.ProcessRootMotion an... Read more
Linux: Crash in UnityEngine.Input.GetJoystickNames when controllers with...
To reproduce:1) Open attached project and scene2) Play it3) Connect a joystick with a comma in its name (example: Nintendo or Hori p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used