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Diffuse paremeters missing in HDRP Terrain Material
Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more
Crash on GfxDevice::UpdateBufferRanges when entering the Play Mode
Reproduction steps:1. Open the attached project “SwapchainCrash”2. Enter the Play Mode Expected result: The Play Mode is enteredActu... Read more
HLSLcc fails to accurately write to out value when writing multiple time...
How to reproduce:1. Open the “WebGL_Shader_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and observe the Game view4. Switc... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
Standalone Profiler crash when opened
Steps to reproduce:1. Create new Unity project (e.g. 3D Universal) 2. Open the Search/Indexing Preferences page and enable "Index on... Read more
[UnityScript] Error in Mono Develop when trying to add Debug.Log
Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more
Incorrect description is shown when viewing the Tooltip of USS property ...
Reproductions steps:1. Open the attached “USSToolText.zip” project2. Double click on the “test.uxml” in the Project Window3. Expand ... Read more
Console constantly throwing notification messages when UI gameObject is ...
To reproduce: 1.Download and open attached project.2.Go to "BadQualityOfInternalTesting" folder and open "Test" scene.3.Expand "Canv... Read more
VRAM detection wrong when using OpenGL
Reproduction steps:1. Open project "vram"2. Open scene3. Play the scene4. Notice that in the console it says how much VRAM your comp... Read more
[Memory Profiler] Memory Leak when Memory Profiler is in project
Steps to reproduce:1. Create a new project2. Install the Memory Profiler Package3. Open the Profiler and select Memory as the only M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class