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Unhandled NULL exception and crash in mecanim::skeleton::SkeletonPoseC w...
To reproduce:1. Open attached project (Most of the time editor crashes during project load)2. Open Funnel scene3. Press play Actual:... Read more
[Regression] Error in Standalone Development Build: "The file '/PATH/uni...
[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!"Issue does not reproduce... Read more
Dragging prefab with serializedObject.ApplyModifiedProperties() into hie...
To reproduce: 1.Download and open attached project.2.Enter Play mode.3.Quickly drag "TestObject" prefab into Hierarchy.4.Repeat step... Read more
[Android] Recording is not supported on some android 7.0 and 7.1 using E...
Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity2) Build and run 'main' scene on a device3) Pres... Read more
Scroll View content is visible outside of Mask when there is another mas...
How to reproduce:1. Open the attached "Test12" project and enter playmode2. Scroll the text vertically Expected result: Text stays i... Read more
[Metal] Buffer is updated only once per frame when data is called twice
Reproduction steps: 1. Open the attached project.2. Make sure Editor is running with Metal graphics API.3. Play the scene.- Only one... Read more
Script compilation while player settings are open causes iOS/Android Ide...
Steps to reproduce: 1. Open attached project2. Note that there's NewBehaviourScript.cs AssetPostprocess in Editor folder (though any... Read more
Crash in physx::PxsSolverSetupSolveTask::runInternal when game object am...
To reproduce:1. Open attached project;2. Open ggf scene;3. Choose Girl and in the Inspector add Component "Spawner";4. Attach Girl g... Read more
[UI] Scrollbar covers the content when slider is dragged to the final po...
Reproduction steps(GIF attached): 1. Open the attached project.2. Make sure Game view resolution is set to 480x320.3. Play the scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- DX12 Player brightness changes when changing Display resolution with Screen.SetResolution()
- Double-sided arrow mouse cursor does not appear when resizing the Player and Input backend is set to Input Manager (Old)
- Project disappears from the Projects list in Unity Hub when the Editor crashes
- The Terrain tools follow the previous Terrain curvature when it was already undone