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Artifacts in the Built Game on sprites when using a 2D Pixel perfect cam...
Repro explained by Automn: I tested your project again and I'm finding that the artifacting and extrusions in the board will appear ... Read more
[Window management] Window header shrinks for Unity and hub after changi...
Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more
[Priority_NoRepro] Assessment of CVE-2023-46219
Creating this on behalf of a customer who has asked for an assessment of the following:>> When saving HSTS data to an excessiv... Read more
[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more
Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...
How to reproduce:1. Download and open the attached project "1154624.zip"2. Open the Sample Scene3. Inspect the Game window Expected ... Read more
Non ASCII characters are not displayed when viewing them in the Package ...
How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more
UX: Prefab Family Popup terminology needs to be improved.
Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more
[Windows][Perforce]Having a workspace path with non-ASCII characters cau...
Reproduction steps:1. Create a new project in a path that contains Non_ASCII characters2. Open P4V3. In the “Server:” section write ... Read more
[Android] Post Process artifacting on certain Android Devices when using...
Steps to reproduce:1. Open the attached project "PostFxTest.zip"2. Switch to Android3. Make sure Vulkan is set as the Graphics Api4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation