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Fixed
Fixed in 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2
Votes
4
Found in
6000.0.50f1
6000.1.6f1
6000.2.0b4
6000.3.0a1
7000.0.0a35
Issue ID
UUM-108743
Regression
Yes
[Android][GameActivity] Crash on "UnityMotionEventCallbacks::_GetPointerIdImpl" when giving 9+ simultaneous touch inputs
How to reproduce:
1. Open the "AndroidMultiTouchTest.zip" project
2. Build and Run for Android
3. In the app touch 9 or more fingers to the screen
Expected result: No crash
Actual result: Application crashes
Reproducible with: 2023.1.0a20, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4
Not reproducible with: 2022.3.63f1, 2023.1.0a19
Reproducible environment: macOS 15.4.1 (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00510, Lenovo Lenovo Tab M10 HD (2nd Gen) (Lenovo TB-X306F), Android 10, CPU: Mediatek MT8768, GPU: PowerVR Rogue GE8320
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00107, Huawei Nexus 6P (Nexus 6P), Android 8.1.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
Not reproducible with these devices:
VLNQA00626, iPhone 16 (MYE73QN/A), CPU: Apple A18 Pro, GPU: Apple designed, OS: 18.3.1
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