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Cascaded shadows start flickering when the objects are a long distance a...
To reproduce:1. Open the user's attached project2. Play the scene3. Move the Scene view and observe the shadows Expected result: Onl... Read more
[OSX][InputField] OnEndEdit omits the last composition character when us...
When typing Korean, the last composition letter typed to InputField is omitted when User query "GetComponent<InputField>().tex... Read more
[Linux player] pressing function keys enters symbols into text field
-e: see title--regression starts in 2018.2.0b7,broken in 2018.4.2, 2018.3.0a9-- works in 2017.4.x, 2018.1.9 -repro--open attached pr... Read more
[OSX][Shadows] Disabling Shadows in Quality settings doesn't stop Shadow...
To reproduce: 1. Download attached project "UnstoppableShadows.zip" and open in Unity2. Open "SampleScene" scene3. Click Edit > P... Read more
[macOS] A MouseDrag event is called after the final DragExited event whe...
Repro steps:1. Open attached project2. Window -> TestEditorWindow3. Perform a mouse drag and release operation in the window4. Ob... Read more
Oculus Go: when app start from oculus menu, there will be a white screen...
Steps to Reproduce:- Build and run the attached blank project on an Oculus Go. Any blank project will also do.- Quit the app- Launch... Read more
[OSX Editor] During Playmode, the cursor does not unlock for several win...
If the project has cursor lock during play, the user cannot regain control after calling out a window during Playmode.This happens t... Read more
[Android] Audio effect Dissonance Echo Cancellation is not found when ru...
Reproduction steps:1. Download user's project and open in Unity2. In Build Settings choose scenes "HLAPI Demo" and "HLAPI Game World... Read more
[UWP] Asmdef named similarly will be built with the same Project Guid
Example project contains 3 different assembly definition files named "Assembly.A.asmdef", "Assembly.B.asmdef", and "Assemblyyy.C.asm... Read more
Animation loses its state when calling Rebind() after activating the object
Reproduction steps:1. Open the attached project "AnimationRebindBug.zip";2. Open the TestScene1;3. Enter a play mode. Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used