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Integer properties do not show up in Frame Debugger
STR: 1. Make a new project from the 3D template2. Copy the attached shader to Assets folder.3. Create a new material, assign the sha... Read more
Player lighting not generated when building the project using command line
How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more
[HDRP] Double camera preview
Version tested: 2022.1.0a1 + HDRP from packman Steps to reproduce: 1) Simply open HDRP template with latest Unity2) Select any camer... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more
Crash on mono_object_get_class when generating Font Atlas of a specific ...
How to reproduce:1. Open the attached "CrashRepro" project2. Open the TMPro Font Asset Creator (Window > TextMeshPro> Font Ass... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more
[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
[WSA] fails to load xml file
Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more
Rendering Debugger uses wrong background colour when using the Light Edi...
How to reproduce:1. Create a URP sample project2. Make sure to switch the Editor to the Light mode3. Go to Window -> Analysis -&g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List