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WorldToCell returns offset Y position when in Editor Playmode compared t...
How to reproduce:1. Open the user attached project (Advent.zip)2. Enter Playmode3. Observe the red selection indicator's location re... Read more
[Input System] Rebind override doesn't work when using two identical con...
Reproduction steps:1. Connect two identical controllers to PC (tested with DualShock 4 controllers connected via USB)2. Open the "Sa... Read more
GUIContent.none not hiding label when using in EditorGUILayout.PropertyF...
Reproduction steps:1. Open the attached project "LayerMaskInspectorBug"2. Open BugRepro/SampleScene3. Click on "LayerMask" GameObjec... Read more
Editor crashes while making prefab out of a GameObject
Steps:1. Open attached project2. Load "Disconnected" scene3. Drag "Loading Manager" GameObject to the Project Browser to make a pref... Read more
"Cancelling DisplayDialog" errors are printed when opening "2D URP" Temp...
To reproduce: 1. Open Unity Hub2. Create a new Project with the "2D URP" Template on 2022.1.0a143. Inspect Console window Expected R... Read more
[UI Toolkit] Style in nested elements breaks Dropdown Field
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Go to Game View and press play4.... Read more
"The requested page could not be found" is showing when opening Release ...
How to reproduce:1. Open project "Splines.zip"2. Press Help > Release Notes Expected result: Pages are showing informationActual ... Read more
The Editor becomes minimized/unfocused with its Popup Window when Popup ...
To reproduce: 1. Open Unity Hub2. Create a new Project on 2022.1.0a143. Open Package Manager4. Add a Package that causes Popup Windo... Read more
[HDRP] Unnecessary long scroll bar in HDRP Template Welcome Dialog window
To reproduce:1. Create a new HDRP template project2. Open Tutorials > Welcome Dialog3. Observe the scroll bar in the newly opened... Read more
Touchscreen.pressure memory not cleared leading to NaN value
-e: Rene says we don't clear the memory for Touchscreen.pressure leading to random values being in there -repro:--start editor on a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class