Search Issue Tracker
Text field looses it's value when entering play mode
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
Text field looses it's value when switching applications
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
Text field looses it's value when pressing another button outside it's o...
Steps to reproduce : - create a new project- go to Build Settings > Player Settings- type something into the Scripting Define Sym... Read more
Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...
How to reproduce: 1. Open attached project and "TestScene"2. Click on Canvas -> Text3. Change Delayed s3 value4. Press Shift + Al... Read more
Game Window flickers or blacks out when "Clear" is selected in frame deb...
Steps to reproduce:1. Open new project2. Open frame debugger and enable it3. select somthing below "Drawing" - e.g. "Clear"4. Resize... Read more
Breakpoints do not trigger in monodevelop
To reproduce:1) Create a script with the following code. Note the Debug.Log is commented out. ```using UnityEngine;public class Test... Read more
[Mono Runtime Upgrade] Android and Documentation installation fails on W...
1. What happened'Android' and 'Documentation' installation fails on Windows 10. 2. How we can reproduce it using the example you att... Read more
[UI] Intensity parameter of Light component is repeated twice in the Ins...
Steps to reproduce:1. Open attached project2. Select "Directional Light" in the Hierarchy3. Look at "Light" component in the Inspect... Read more
Mesh is being drawn twice per material when using custom shader
To reproduce:1. Open attached project;2. Open "testScene";3. Enable Frame Debug. Expected result: mesh is being drawn once when cust... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field