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Sprites reference both the original Sprite assets and Sprite Atlas resul...
Steps to reproduce: 1. Play the attached "TestFor1071494.zip" project's SampleScene 2. In the Profiler window go to Memory view in D... Read more
[HDRP] Render texture is black on builds and fine in editor
Besides render texture being black sometimes full screen goes black. I have tested on mac. At the start of the video, when entering ... Read more
Closing a Modal window using the Close method results in a NullReference...
How to reproduce: 1. Create a new Unity project 2. Import the user-attached script(EditorWindowTest1.cs) 3. In the Menu bar, select ... Read more
Shader in asset bundle built with Unity newer Version is broken on older...
How to reproduce: 1. Download and extract the attached "Bundle.zip" file 2. Navigate to <...>\case_1252232-Bundle\Bundle folder 3. R... Read more
[Vulkan] Objects are rendered in red when using DrawMeshInstanced method...
How to reproduce: 1. Open user's attached 'VulkanInstanceIDBug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode and obser... Read more
[HDRP] There is no HDRP asset provided warning when building
Tested mac and win. When building even an empty project, during the build a warning appears saying HDRP asset is not set when its no... Read more
[InputSystem] SwitchCurrentActionMap() causes a StackOverflow when calle...
How to reproduce: 1. Open the attached "1232893 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Enter Play ... Read more
Animator controller state doesn't display any information in Inspector a...
To reproduce: 1. Download this project "New Unity Project.zip" 2. Click on the EnemyAnimatorController 3. Notice that the Move, Deat... Read more
[ARCore] Silent crash on runnigng any AR scene from google ARCore sdk in...
Steps To Reproduce: 1. Create a new project 2. Package Manager > Multiplayer HLAPI> Install 3. Package Manager > XR Legacy Input He... Read more
ArgumentNullException: Value cannot be null error fails on pressing "Cop...
ArgumentNullException: Value cannot be null error fails on pressing "Copy decompiled code" To reproduce: 1. Open Editor. 2. Open DO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PluginManager::RefreshPlugins when closing the Editor without making any changes with JetBrains Rider selected as the External Code Editor and Google Mobile Ads third-party plugin imported
- GetMainLight() returns incorrect distanceAttenuation value for a Custom Shader when URP Forward+ Rendering Path is used
- Standalone Profiler crash on GuidReservations::Reserve when it is opened on a specific project
- m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to UnityEngine.Rendering.HighDefinition.HDRenderPipeline when High Definition RP package is removed
- Rendering Debugger fields have no padding at the bottom of the fields list