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0
votes
Fixed

[Metal] Crash in _pthread_kill when using CommandBuffer.GetTemporaryRT o...

Graphics - General

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Sep 05, 2017

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Version/s: 5.6.3f1

How to reproduce: 1. Open the attached "CrashMetal" project and "ShowcaseSceneContactShadows" scene 2. Enable "Main Camera" GameObje... Read more

0
votes
Fixed

[.NET4.6] Crash in '_sigtramp > mono_handle_native_crash' calling Debug....

Mono

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Sep 08, 2017

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Version/s: 2017.2.0b8

Reproduction steps: 1. Open the attached project with macOS machine. 2. Make sure Scripting Runtime Version is set to .NET 4.6 in Pl... Read more

0
votes
Fixed

Shader using HDR cubemap is darker on mobile than PC

Shaders

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Sep 15, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open attached project 2. Notice that two spheres have same brightness level 3. Switch platform to Android or iOS ... Read more

0
votes
Won't Fix

Crash when inspecting types value with FieldOffset attribute when debugging

Mono

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Sep 04, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached project "948223.zip" 2. Open "Sample" scene 3. Open "Test" script with Visual Studio 2017 4. I... Read more

5
votes
Fixed

[iOS 11] On-screen keyboard disappears when changing device's orientatio...

iOS

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Sep 13, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open project attached by QA 2. Build it for iOS. Make sure "New Scene" scene is selected in the build settings 3. L... Read more

0
votes
By Design

Empty Asset packages list when creating a new project

Scene Management

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Sep 11, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open Unity 2. Click on New project 3. Select Add Asset Package Expected result: Window with Standart Asset pac... Read more

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