Search Issue Tracker
[VS2017] After installing Visual Studio with Unity Download Assistant, f...
To reproduce: 0) Don't have VS2017 1) Run Unity Download Assistant 2) Install VS as one of the components 3) After installation fini... Read more
Editing UI Text in Play mode with script causes Memory Leak (~30mb/s)
How to reproduce: 1. Download attached project file 2. Open "Intro" Scene and press Play Actual result: Memory usage climbs rapidly... Read more
[UI] Canvas flashes (resizes) in PlayMode
To repro: 1. Create a new project. 2. Add UI - Text. 3. Hit play. Actual result: Canvas is resized every frame and UI flashes. ... Read more
[iOS] Static batching does not work, causes excessive amount of draw cal...
1. Download & Open the attached project 2. Build to an iOS device 3. When the game is running on an iOS device, click "Debug->Captur... Read more
Enabling "Auto Generate" makes scene darker after switching between scenes
Reproduction steps: 1. Download project "Zenva 3D Platformer.zip" and open in Unity 2. Enter Play mode 3. Jump to pink ball with blu... Read more
[VR]Using GrabPass for UI elements inside Overlay canvas freeze the editor
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode with VR on Result: freeze leading to a crash. Repr... Read more
Crash on ApplyMaterialPassWithCache when generating lighting and "Lightm...
How to reproduce: 1. Open attached Unity project Workshop.zip" 2. Load scene "01" located in Assets-->cena 3. Wait until crash occur... Read more
ArgumentOutOfRangeException when moving point in ShapeEditor
ArgumentOutOfRangeException when moving point in ShapeEditor Repro: 1- Open project in attachment. 2- Select 'Diamond' sprite in th... Read more
Editor crashes when deleting a prefab which is used as a tree in Terrain...
Reproduction steps: 1. Open the attached project (treecrash.zip) 2. Open the scene and select Terrain in hierarchy 3. Go to "Place t... Read more
Graphics.DrawProcedural(MeshTopology.Quads, v[]) result is the same as M...
Steps to reproduce: 1. Open attached Unity Project "ProceduralMeshBug.zip" 2. Load scene "Test" 3. Enter Play mode - result with 4 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP