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Spikes in CPU Usage are observed when Particle System is used with URP a...
Reproduction steps: 1. Open the project "MeshParticleTest - URP" from the attached archive "MeshParticleTests.zip" 2. Open the scene... Read more
Shader effect with specific view disappears when multiple materials in s...
How to reproduce: 1. Open attached project "OldSkewShader.zip" and scene "SampleScene" 2. In Scene view, zoom in/out and observe "p... Read more
[URP] 7.5.0 package does not work in 2019.3.2f1 due to 'ScriptableCullin...
steps: 1. open any universal RP project in a unity version >= 2019.3.2f1 and < 2019.3.4f1 2. upgrade to 7.5.0 repro: 2019.3.2f1 no ... Read more
An internal error is thrown when using CBUFFER in a custom Shader
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "Leaves" Shader Asset 3. Observe the Console Win... Read more
Mono.Cecil.BaseType.Resolve is unable to resolve a parent class which re...
How to reproduce: 1. Open the attached TPC.zip project 2. Build the Standalone Player Expected: The Build succeeds without errors ... Read more
[Transport] Standalone crashes on x86 with "Failed to load network.bindi...
1. Run Netcode sampleproject, 2. Build any scene in x86 architecture. Actual result: Stanalone player crashes Stack Trace of Crash... Read more
Editor crashes upon entering play mode in the ArchVizPro Vol.2 project
Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene 2. Press the "Play" button to enter the ... Read more
[Enlighten] Editor crashes while baking realtime GI
Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene 2. Make sure that Realtime GI is enabled... Read more
Dimensions Overlay is turned off when entering Play mode
How to reproduce: 1. Open the attached 'project-1259845.zip' project 2. Enable 'Dimensions Overlay' ('Tools' > 'ProBuilder' > 'Dimen... Read more
Unity 2020.2.0a17 fails to build on IL2CPP when the Editor is installed ...
How to reproduce: 1. Create a new Unity project 2. In Project Settings select scripting backend IL2CPP 3. Build an application Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used