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[Addressables] Sprites that are part of a Sprite Atlas cannot be loaded ...
How to reproduce: 1. Open user-submitted project (Bug Report.zip) 2. Open the Addressable Groups window and build the addressables 3... Read more
[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...
"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce 1)... Read more
[Input System][Android]Input is not registered with some of the devices
Steps to reproduce: 1. Open user's attached project "I, Mirror.zip" 2. Build it to Android 3. Drag the screen from bottom to top 3. ... Read more
Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst
SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more
Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...
Reproduction steps: 1. Have 3dconnexion drivers installed and a SpaceMouse connected 2. Open attached project "NotConnected.zip" and... Read more
Crash on memory allocation when adding Cloth Component to an FBX model
Reproduction steps: 1. Import the "CrashyModel.unitypackage" into any project 2. Drag the FBX to the scene to convert it to a GameOb... Read more
[Mobile Notifications] Demo project is broken and throws exceptions on p...
Mobile notifications demo sample scene is broken and thrown NullReference and InavlidOperation exceptions on running the scene. Refe... Read more
[Settings Manager] Settings example window name is not user friendly
Settings Manager sample window uses its complete package name instead of display name and is not user friendly. Refer the attached v... Read more
[Editor] Assets path does not get Updated in the breadcrumb bar on delet...
[Editor] Assets path does not get Updated in the breadcrumb bar on deleting an asset from the project window. Assets path does not... Read more
PostProcessing profile Add override popup does not go away if nothing is...
Steps: 1. Create a new project with URP template 2. ProjectView select "SampleSceneProfile" asset 3. On Inspector click on "Add over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context