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Crash on recompile when updating a package after being in Play Mode
Reproduction steps:1. Open attached project "Atwater_Thin_UnityCrashTest.zip"2. Enter PlayMode3. Press "Z" to open the debug menu4. ... Read more
[OpenGLES3] Draw calls aren't batched when using SRP batcher
Repro steps:1. Open the attached project "LightmapSRPBatching"2. Build and Run a player with OpenGLES33. Connect and Enable the Fram... Read more
Profiler Advanced Dropdown is 2-3 lines too short for no reason, requiri...
Reproduction steps:1. Open user attached Project2. Open Window/Analysis/Profiler and Window/Analysis/Profile Analyzer3. Profile Edit... Read more
Asset reference name is lost in existing shaders when the kernel line is...
How to reproduce:1. Open attached project "New Unity Project (2).zip"2. Select "Test" GameObject3. Look at the "TestShader" componen... Read more
UploadHandlerRaw throws ArgumentException when a null gets passed as the...
How to reproduce:1. Open the attached '1324331.zip' project2. Open the SampleScene3. Enter the Play mode4. Observe the Console Expec... Read more
.Net Ping.Send() throws NotSupportedException
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play Expected result: The Pings are ... Read more
Crash when synchronising keyword space from multiple threads
Assertions fire when using graphic jobs:"Local keyword space index cache out of sync". Read more
Not all Shader Graph auto generated property reference names start with ...
How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more
"The type or namespace name 'ShowResult' could not be found" error is be...
How to reproduce:1. Open the user's attached "Decode the Code.zip" project2. Observe the Console log Expected result: No errors from... Read more
UI Toolkit window text disappears and throw MissingReferenceException on...
Steps to reproduce:1. Create/Open any Unity project2. Make sure "System Font" Editor Font is selected in Preferences3. Open Window -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used