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[FbxExporter] Exported FBX's RelPath ofTexture is incorrect
To reproduce:0) Extract attached project into C:\Project\FbxExporterTest-2019.101) Open attached project and scene2) Right-click on ... Read more
[HDRP] Unable to add "Overrides" in "Volume Profile" on deleting the exi...
ArgumentException is thrown on selecting the "Volume Profile" asset after deleting the existing override. NullReferenceException is ... Read more
[HDRP] NullReferenceException is thrown when Loading old HDRendringPipel...
On loading Old HDRendringPipelineAsset from "HD Render Pipeline Wizard" throws NullReferenceException, refer the attached video Step... Read more
URP Particle shader does not support PROCEDURAL_INSTANCING and Mesh GPU ...
How to reproduce:1. Open the attached 'project-1189556' project and load 'SampleScene' scene2. Enter Play mode (and observe the FPS ... Read more
[Shader Graph] Shader Graph Window is not available in Windows drop down
[Shader Graph] Shader Graph Window is not available in Windows drop down To reproduce:1. Create a new project2. Install Shader Graph... Read more
[VFX] Right clicking on a Group Node does not have an Ungroup or Delete ...
[VFX] Right clicking on a Group Node does not have an Ungroup or Delete Group option To reproduce:1. Create a new project2. Install ... Read more
RaycastResult.sortingLayer always returns the default Layer when Raycast...
How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more
Editor crashes when generating lighting with a specific model in a scene
How to reproduce:1. Open attached project "Case_1191582_modelcrashmini.zip"2. Open "Church01" scene3. Generate Lighting Expected res... Read more
EditorApplication.isPlayingOrWillChangePlaymode method returns false whe...
How to reproduce:1. Open the attached 'project-1199408.zip' project2. Enter Play mode3. Exit Play mode4. Observe the Console window ... Read more
[HDRP] Offset of "Reset" button is not aligned properly in preset of "HD...
Offset of "Reset" button is not aligned properly in preset of "HDRP Material" is created, refer attached screenshot. Steps to repro:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open