Search Issue Tracker
System.Memory ReadOnlySpan() method is not supported and throws an error...
Reproduction steps:1. Open the user's attached project2. Observer the Console Expected result: The are no errors in the ConsoleActua... Read more
[iOS] Unfreed allocation errors thrown in Console when executing Build A...
How to reproduce:1. Open the attached Unity project ("1358453_2021.2.0b7.zip")2. Switch Platform to iOS3. Build And Run Expected res... Read more
Entering play mode causes Sprite Editor window to split into two mirrore...
Entering play mode causes Sprite Editor window to split into two mirrored parts.Image & video of this occurring included in the ... Read more
Editor crashes on GUIView::ProcessInputEvent when closing a window in Ed...
Reproduction steps:1. Open Command Prompt window: Keyboard shortcut (Win+R) > enter "cmd" > click "OK"2. Launch Unity with "-d... Read more
[Linux] Project Browser Window Context Menu doesn't allow to create any ...
Reproduction steps:1. Open new Unity Project2. In Project window, right-click to open Context menu -> Create3. Observe available ... Read more
[HDRP] Setting a DecalProjector's Size property through script causes un...
How to reproduce:1. Open the user's attached "decal-bug.zip" project2. Open the "SampleScene" Scene3. Select the "Decal" GameObject ... Read more
[XR SDK] [URP] Command buffer stops working when grabbing copy of the te...
Reproduction steps:1. Open the attached project ("CorgiRaytracing.zip")2. Open the "DEMO_URP" scene3. Enter the play mode4. Enable F... Read more
Unity "Compiling C# Scripts" dialog pops over all dialogs from all apps ...
When I context switch from editing C# code in a project back to Unity, the popup obscures all windows, not just Unity Read more
[Mobile] UIToolkit world bound values differ between identical buttons
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. In the menu bar, go to "Windows" > "UI Toolkit... Read more
[iOS] Dictionary.ContainsKey returns incorrect value when it is Invoked ...
Reproduction steps:1. Open the user's attached project2. Build and Run the Scene "1" on a device3. Observe the Text in the Build Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask