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Multiple overlaped GameObjects start rendering in the reverse order at t...
Steps to reproduce:1. Open 'scene1.unity'2. Press play, hold left mouse button to spawn ~10 ammo gameObjects3. Press pause4. Using t... Read more
Adb.exe is launched upon entering play mode and remains to lock project ...
Android development kit is required to reproduce this issue.If adb.exe is already running, new instance will not be launched. Steps ... Read more
Second Item in selection list cannot be seen in widget scene
1. open widget scene in beta 10 example project2. click the selection list to get it to expand3. observe that the second item ain't ... Read more
Standalone Controller Connection Failure
Unplugging the controller from a running build, or starting a build with a controller disconnected prevents you from plugging it bac... Read more
[Graphics, Animation] Particle system material color animation is not wo...
Steps to reproduce : - import the project attached- open the scene "001"- press play and notice that the color is not animated *Note... Read more
It's possible to animate properties of the animator..in the animation
In the Animation Window it is seemingly possible to add a curve for enabling the Animator component. When trying to add that curve n... Read more
start text in inputfield in widget scene disappears when you hover above it
1. open and play widget scene2. let your mouse hover above the start text in the text input fields3. observe how the text disappears Read more
Text is automatically highlighted when mouse hovers above it in widget s...
1. open and play widget scene2. write some text in the text input field3. let the mouse hover above the text itself4. observe how te... Read more
UGUI Text looks broken when changed via script
Steps to reproduce : - import the project attached- open the scene "SplashA"- press play and also play in the scene- choose "yes" to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping