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[New Scripting Runtime] Visual Studio Code doesn't break at breakpoints ...
1. What happened [New Scripting Runtime] While debugging, Visual Studio Code doesn't break at breakpoints and freezes the Editor aft... Read more
[OS X] Visual Studio crashes Editor when quitting with debugger attached
1. What happened [OS X] Visual Studio crashes Editor when quitting with debugger attached VS for Mac Community, v 7.0.1b24. Attached... Read more
[WebGL] MissingMethodException with OnGUI scroll view
Steps to reproduce: 1. Open user attached project (BugReport1) 2. Make a WebGL build 3. Run the game on browser 4. Try to move scrol... Read more
[Handles] Handles not appearing in scene view when in tool mode
Handles not appearing in scene view when in tool mode 1. What happened When using e.g., BoxBoundsHandle via a tool mode (e.g., edi... Read more
Android Gradle: Add a callback after the project is created
"On an iOS xcode project, you can use PostProcessBuild to modify the project before built. On Android, PostProcessBuild is called a... Read more
When a parent 3D object is rotating and its scale is changed, the shape...
A 3D object has a sphere collider and is rotating. When its scale changes, the child object starts changing shape and size. This can... Read more
Unity Editor video preview doesn't play Audio
To reproduce: 1. Open Attached Unity project "unity-vrexperience.zip" 2. In Project window, go to Assets --> StreamingAssets 3. Clic... Read more
Entering and Exiting Play mode crashes the Editor
Reproduction steps: 1. Open "ScriptTest_1.zip" project 2. Open "awtqw4t" Scene 3. Enter and Exit play mode until the Editor crashes... Read more
[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...
When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more
[iOS] .NET 4.6 build outputs machine.config to mono/2.0 instead of mono/4.0
When exporting an iOS project using the .NET 4.6 experimental support, the machine.config is placed in the mono\2.0 directory, but i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function