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EditorGUI.FloatField cannot return "Infinity"
To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more
Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...
How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more
Color from the 'Ambient Color' Color Picker doesn't match the actual Amb...
How to reproduce1. Open the attached 'case_1280918.zip' project2. From the 'Scenes' folder open 'SampleScene'3. Open the Lighting wi... Read more
Two Warnings appear for every Soft Delete Operation when Deleting Sub As...
Steps to reproduce: Open any Project Import the attached Model In the Project Browser expand the Model and select any of the Sub Ass... Read more
[Encoding/compression] Lightmap Encoding Quality settings do not apply t...
Steps to reproduce: 1. Download and open the attached project2. Open SampleScene3. Bake the lighting4. Navigate to Project Settings ... Read more
[HDRP] RenderTexture memory usage increases when using RTT Camera and Sh...
Reproduction steps:1. Open attached "HDRP-Unused-RenderTexture-Allocation.zip" project and Scenes/rtt-shadows scene2. Enter the Play... Read more
Interpolated string incorrectly flagged as object allocation
How to reproduce: Open the “2218818.zip“ project Open Window → Analysis → Project Auditor Expand Code and select “Code“ on the Left ... Read more
[EventTrigger] EventTrigger does not trigger the events on WebGL builds
Steps to reproduce:1. Open the attached project(ProjetoTeste.rar)2. Open the principal.unity scene3. Go to Build Settings, switch pl... Read more
[HDRP] Rendering breaks when changing upscaler settings with attached fr...
Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more
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