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Standalone Player command line argument "-adapter" does not choose an al...
Steps to reproduce: 1. Create a new project 2. Build for Standalone 3. Create a shortcut to the .exe 4. Add the argument "-adapter X... Read more
[Regression] Fatal error when selecting child of LOD group parent in the...
Steps to reproduce: 1. Open attached project 2. Drag "JurassicTrees/Tree_LODs_11" prefab from the project view to the scene view 3. ... Read more
GameObjects key values being highlighted after deleting its timeline com...
Steps to reproduce (or watch attached video): 1. Create a new Unity project 2. Create a new GameObject in the Hierarchy 3. Open time... Read more
Project with deleted metadata and built with -nographics does not show t...
Steps to reproduce: 1. Download attached project 2. Delete all project files besides Assets and Project Settings 3. Build it For sta... Read more
Moving multiple child objects, some of them move by their local axis
Moving multiple child objects, some of them move by their local axis. Having more than two child objects, only one of them moves by ... Read more
Lights stop rendering when loading to a different scene in Playmode
Update: I have reprod this with 2017.3.0f3 with a non-VR project in Standalone Windows Playmode. Attached in comment below. While ... Read more
[Linux Editor] Editor is unresponsive when screen vsync in Nvidia X Serv...
Steps to reproduce: 1. Create an empty project 2. Add a cube to the scene 3. In Scene Window, scroll to zoom in/out Result: Zooming... Read more
[iOS][IL2CPP] Generated code creating overflow warning "result is -13997...
Reproduction steps: 1. Open the attached "sample.zip (52.6 KB)" project. 2. Build and run it for iOS device. 3. Check the Xcode Buil... Read more
Audio Localization is different from actual Audio Source position when O...
Reproduction Steps: 1. Import attached project. 2. Open "Test_PositionError" scene. 3. Enter Play mode. Expected result: Audio Loca... Read more
Quantization artifacts in RenderTexture with ARGB32 8 bit format
In Linear color space, it can be observed that quantization problem is occurring with ARGB32 8 bit format when RenderTextures are us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when loading 3D text mesh in Player from an asset bundle that is built with an older Editor version
- Text overlaps when displaying CJK and Latin characters on GameObject Label Icons
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected