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0
votes
By Design

TextureImporterSettings.readable = true does not actually set the textur...

Graphics - General

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Aug 07, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Download and open the attached project 2. Go to Window/Pixel Terrain/Import Texture and import a png file 3. ... Read more

0
votes
Not Reproducible

NavMeshBuilder creates navmesh with 'step up' into static cube with coll...

AI Navigation

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Aug 07, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Download attached project 2. Open "scene" Scene 3. Press Play Expected result: NavMeshBuilder creates navmesh ... Read more

0
votes
Fixed

Font.textureRebuilt does not always get called when textures are generated

Graphics - General

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Aug 07, 2017

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Version/s: 2017.1.0p2

Issue: the texture atlas is being regenerated by seeing the textures on screen. But when both textures are generated, only one callb... Read more

0
votes
Fixed

[Windows][TextureImporter] dds texture produces line artifacts

Graphics - General

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Aug 07, 2017

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Version/s: 5.6.2p2, 2018.1.0a4

To reproduce: 1. Create new project 2. Add the attached "rgbtest.dds" file into the Assets folder Desired outcome: Image colours ... Read more

0
votes
By Design

UI "Fullscreen" checkbox becomes unresponsive after being used twice

Deployment Management

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Aug 07, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "FullscreenBug.zip" project 2. Build and launch Application 3. Click the "Fullscreen" Checkbox (Notice ... Read more

0
votes
Fixed

Unity crashes when Marshal.StructureToPtr is used

Mono

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Aug 07, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Download attached project 2. Open "111" Scene 3. Press Play Expected result: Unity should not crash Actual re... Read more

0
votes
Fixed

Individual installers unnecessarily detect and show a warning about Vis...

Installer

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Aug 08, 2017

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Version/s: 2017.3.0a3

Steps to reproduce: 1. Create a new Unity Project 2. Create a new script and open it in Visual Studio 2017 3. Go back to he Editor a... Read more

0
votes
By Design

DrawMeshInstancedIndirect start instance location doesn't work on Windows

Graphics - General

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Aug 08, 2017

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Version/s: 2017.1.0f3

To reproduce: 1) Open attached project and scene 2) Play it Expected (Result on Mac): http://puu.sh/x5Fc7/d8a11758ac.jpg Actual (Re... Read more

2
votes
Duplicate

ClosestPoint returns invalid value when collider is off-center and it's ...

Physics

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Aug 08, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Download project "TestContact.zip" and open in Unity 2. Open scene "TestContact" Actual: "[BROKEN]ScaledPare... Read more

0
votes
Fixed

[Regression][Windows] Crash in QuadTreeNode::PrepareBuffers when opening...

Terrain

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Aug 09, 2017

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Version/s: 2017.2.0b6

Steps to repro: 1. Open attached project (see owncloud link in the comment) and 'TreeOcclusionBug' scene; 2. Double-click on Main C... Read more

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