Search Issue Tracker
Editor crashes atGfxDevice::SetRenderTargets while importing
Steps to reproduce: 1. Download project 2. Open downloaded project 3. While project is importing Editor crashes Expected results: P... Read more
Attaching a script to an object and then deleting it causes the script c...
To reproduce: 1. Open attached Unity project "Betatests.zip" 2. Attach "deletethis" script to a GameObject 3. Delete "deletethis" sc... Read more
[iOS] VFACE is flipped when rendering to Texture
Steps to reproduce: 1. Open User's attached project 2. Build for iOS Expected behavior: both cylinders are pink. Actual behavior: t... Read more
Hard crash when building the project due to stack overflow
Reproduction steps: 1. Open the attached project. 2. Build it. - Editor crashes. Last Editor.log lines: - Opening scene 'Assets/... Read more
When "Multithreaded Rendering" is enabled, render thread plugin events a...
Reproduction steps: 1. Open the attached project "case_873300-smallerProject.zip"; 2. In Player settings check if "Multithreaded Ren... Read more
[Version Control] Perforce sending fstat commands and freezing editor wi...
Steps to reproduce: 1. Set up a perforce server and enable integration on Unity on any project 2. Create a handful of files (new scr... Read more
NavMesh Surface components don't take the Transform scale into account
How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Open the Navigation window 4. Play the scene - Note that on... Read more
Translating multiple UI elements at once does not apply the same transla...
To reproduce: 1. Open attached Unity project "UITranslateMultiBug.zip" 2. Open "scene01" scene 3. In the hierarchy, expand HUDCanvas... Read more
[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...
IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more
Crash in object:wrapper_native_00007FFB70ED9BC0 (single,bool) when Steam...
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode. Expected result: Editor does not crash when Steam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened