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Grey icons for some audio formats (s3m,xm,mod) in two column layout
To reproduce:1. Open attached project2. Notice the grey icons for files with not generated previews (screen attached) Also empty spa... Read more
navigation in 'auto layout' scene doesn't behave as expected
1. open scene and play 'auto layout' in uGUIprojectbeta72. click on 'button 1 long text' button3. use arrow keys to navigate to the ... Read more
Constant warnings when leaving/entering playmode of widget scene
1. open scene 'widgets' in uGUIprojectbeta72. observe warnings: Material AriaSDFOutline doesn't have stencil propertiesUnityEditor.D... Read more
Sprite Renderer component does not always display an error message if a ...
Sprite Renderer component does not display an error message if a material with a shader containing multiple passes, some of which ar... Read more
Images that were under an image mask don't reappear after the mask is re...
To reproduce:1. Open attached project2. Open scene test - note the two rectangles in scene - one white (the image mask) and one pink... Read more
Webplayer windows installer needs to place updater some place else
follow-up from https://fogbugz.unity3d.com/default.asp?588236 after talking to Justinas. -e: when installing the webplayer without /... Read more
Changing a prefab instance with SerializedProperties and then hitting Un...
To reproduce:1. Open attached project and open up a new empty scene2. Navigate to Window > My Window3. Press the button "1: Creat... Read more
Activation dialogs - input field issues
On Mac oS it seems to be different issues with input fields like enter serial key or in create account. - it is not possible to Righ... Read more
Activation Survey UI issues
After shifting from Webkit to Gecko, the activation Survey has change some of it´s layout: - Scrollbar- Country drop down (drop down... Read more
Activation windows - Unity Icon does not following our brand guidline
The Unity icon in activation windows does not follow our brand guidelines(see“Inverse version of logo is white. This is suitable for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"