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0
votes
By Design

Loading a mesh that is used only for collision allocates Metal memory

Metal

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Jan 29, 2020

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce:1. Open the user-supplied "TestProject.zip" Unity project2. Build for iOS, open the build on Xcode and deploy on an... Read more

0
votes
Duplicate

Impossible to change the license

License

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Mar 10, 2015

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Version/s: 5.1.0a2

In editor click Unity -> Manage License -> Activate New LicenseExpected result: You get to input a new licenseActual result: N... Read more

0
votes
Fixed

[UI Builder] NullReferenceException error is thrown on saving .uxml file...

UI Builder

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Dec 10, 2020

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Version/s: 2019.4.0f1, 2020.1, 2020.2, 2021.1, 2021.1.0a10

.uxml file does not create after disabling Validation in .uss file Importer settingsWorkaround: Project Winodw > Right-click >... Read more

0
votes
Fixed

Error "IndexOutOfRangeException: Index was outside the bounds of the arr...

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Mar 03, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1

Steps to reproduce: Import attached Unity Package to any Project Open the "Main Menu Ui.uxml" Asset Select the first VisualElement i... Read more

0
votes
Duplicate

[Windows] Unity crashes while building specific project to any platform

Deployment Management

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Jan 16, 2017

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Version/s: 5.5.0p4

Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
Not Reproducible

Crashing animation windown when using the timeline

Animation

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Dec 26, 2016

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Version/s: 5.6.0b1

Not repro (fixed by another bug)Verified in...Version 5.6.0b5 (bc8585c89061)Thu, 19 Jan 2017 13:24:16 GMTBranch: trunk Read more

1
votes
Fixed

Multiple C4717 warning in Unity.RenderPipelines.Universal.Runtime2.cpp

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Oct 26, 2022

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Version/s: 2021.3.11f1, 2022.1.21f1, 2022.2.0a9

How to reproduce: 1. Open the user's attached project2. Build the project for UWP, iOS or any other IL2CPP platform where you can se... Read more

0
votes
Fixed

Arrow keys change slider value instead of caret position when the Range ...

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Aug 25, 2022

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Version/s: 2022.2.0a16, 2023.1.0a6

Steps to reproduce: Open the attached project Open Scenes/SampleScene Select "SomeObject" Place your cursor inside the Some Value fi... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

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