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[2018.x] PBR Validation view is incorrect on some models when using Vali...
To reproduce:1. Open project2. Add 'Yamaha_YZF_R6' prefab to the scene3. Set Draw mode to 'Validate Albedo' Expected: PBR validation... Read more
Unity crashed at Transform::GetTransformAccess when calling transform.Se...
How to reproduce:1. Open given Unity project2. Enter "SampleScene" scene3. Enter Play Mode4. Unity crashed Regression first introduc... Read more
[Shadergraph] Changes to the Default Texture property are not updated in...
How to reproduce1. Open the attached Project2. Open the "Texture property Shader" Shadergraph3. Change the default Texture of the "T... Read more
[XR] Occlusion occludes objects even when it doesn't need to in VR
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Select Player (origin)(Clone)4. On the Negate track... Read more
[UWP] Memory leaks on .NET backend when calling Mesh.SetVertices(), Mesh...
Steps to reproduce:1. Download 1042218_repro.zip2. Switch platform to UWP3. In Project Settings set Scripting backend too .NET4. Bui... Read more
[Animation] The blendshape of render is incorrect after re-enabling anim...
To reproduce:1. Open the project2. Run the blendshape scene.3. Click the button "PlayA", "PlayB". check the shape of the box.4. .Dis... Read more
[BuildPipeline] BuildReport "platformName" property is not serialized us...
Steps to reproduce:1) Open the latest attached project.2) Build the project for macOS.3) Observe the console. A message, containing ... Read more
Error of "Could not create asset"is being thrown when importing specific...
To reproduce:1. Open new project;2. Download BBI 3028_Screenshot.png image from below;3. Import it in Unity Editor4. Notice that con... Read more
Building unselected platform from Build Settings window results in incor...
Reproduction steps:1. Open the attached project "BuildFlagFromGUI.zip";2. Open the Build Settings;3. Select another platform than th... Read more
[2018.x] Fatal error when opening project in editor that was created usi...
To reproduce:1. Create a new project from the command line using '-quit -batchmode -createProject newProjectPath -logFile'2. Create ... Read more
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