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EditorGUI Textfield cursor problem fixed height and different alignment
Steps to reproduce:1. Download and open attached project "Editor-textfield-error.zip"2. Open custom editor window under Window ->... Read more
[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(f...
Steps to reproduce:1. Open attached project2. Add "main" scene to build settings3. Build WSA Universal 8.1 SDK4. Error is printed ou... Read more
When multiple Scriptable objects are defined in one file, references are...
1. Open project user attached in responded message2. Create My Object 1 using Assets -> Create menu3. Restart Unity.Notice that c... Read more
JsonUtility.FromJson handles NaN value of float/double incorrectly
Reproduction steps:1. Open the project2. Open the "Editor Test" window3. Run the tests4. Notice the results Actual result: Value is ... Read more
Scrollview do not reset its view position when set to Clamped
Reproduction Steps:1. Open the attached project and run Main scene.2. Press "Add" button 10 times or so.3. Scroll both scrollviews a... Read more
Crash in AudioProfiler::CaptureChannelGroup when destroying an AudioClip...
Unity crashes when calling Destroy method with a parameter that is an AudioClip during play-mode when profiler window is open. To re... Read more
"EditorGUILayout.BeginHorizontal()" causes "InvalidOperationException" e...
when calling the function with EditorGUILayout.BeginHorizontal() it still runs and creates the scene correctly, however, errors stil... Read more
Using Hierarchy functions in Scriptable Assets changes Parent with Child...
Steps to reproduce:1. open User's attached project2. Assets - Create - CreateAssetsList3. name newly created object as "abc"4. selec... Read more
SyncLists override Awake() method in inherited class
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Play the scene4. Notice that there are no messages logged... Read more
[WSA][UWP][UWP8.1] objects become transparent when no direction light is...
Steps to reproduce:1. Open attached project "testinglight2.zip"2. Add "test" scene to build settings3. Build WSA Universal 10/Univer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code