Search Issue Tracker

0
votes
Fixed

Cannot drag Hierarchy children to be first child of parent

Project Browser/Hierarchy

-

Mar 17, 2014

-

Version/s: 4.6.0b5

Steps to reproduce : - create a new project- create a few game objects in the Hierarchy and add them as children of another object- ... Read more

0
votes
Fixed

Inconsistent naming behavior between files & folders

-

Mar 17, 2014

-

Version/s: 4.6.0b5

To reproduce:1. Create a new project2. Create a folder, name it "0.1"3. Duplicate the folder - its copy is called "1.1"4. Create a p... Read more

0
votes
Not Reproducible

CreateUI -> Text causes NullReferenceException

UI

-

Mar 17, 2014

-

Version/s: 4.6.0b5

1. Create a new project2. GameObject -> CreateUI -> Text3. NullReferenceException in the console Read more

0
votes
Fixed

Spring Joint page is incomplete and containing some confusing explanations

Docs - Manual

-

Mar 15, 2014

-

Version/s: 4.3.4f1

http://docs.unity3d.com/Documentation/Components/class-SpringJoint.html Missing:Auto Configure ConnectConnected Anchor Confusing exp... Read more

0
votes
By Design

Serialization depth warning thrown when a property exposes a reentring c...

Serialization

-

Mar 17, 2014

-

Version/s: 4.6.0b5

To reproduce:1. Open attached project2. Open scene "test false positive"3. Reimport the "TestSerializationDepthFalsePositive" script... Read more

0
votes
By Design

No warning when a cyclic reference is ignored in serialization

Serialization

-

Mar 17, 2014

-

Version/s: 4.6.0b5

To reproduce:1. Open attached project2. Open scene "test missing warning"3. Note that there is a "test missing warning" object in sc... Read more

0
votes
Fixed

2D project previously used with older Unity version does not have its sc...

Scene/Game View

-

Mar 17, 2014

-

Version/s: 4.5.0b5

Steps to reproduce:1. Open project, which was previously used with 4.3.4f1, with 4.5.0b5 version2. Scene view will be set to 2D, but... Read more

0
votes
By Design

Animator.Play() doesn't execute as expected

Animation

-

Mar 15, 2014

-

Version/s: 4.6.0b3

Description:calling animator.Play() one after another doesn't work - the second invocation is ignored. To reproduce:1. Open the atta... Read more

0
votes
Fixed

Disabling and enabling a toggle group while scene is playing causes all ...

UI

-

Mar 18, 2014

-

Version/s: 4.6.0b5

1. run widget scene in gui project2. disable and enable toggle group Observe how all toggles are on now Read more

0
votes
Postponed

Stripping fails when two methods' generic parameters differ in DLL

iOS

-

Mar 14, 2014

-

Version/s: 4.3.4f1

Postponing reason: This is an issue with the stripper incorrectly stripping overloaded generic methods. We are not going to fix this... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.