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[PackMan] Filter drop-down menu has a delay when opening it
How to reproduce: 1. Create a new project 2. Open the Package Manager window 3. Select "My Assets" from the "Packages" drop-down men... Read more
[Lighting] Tooltips missing for Workflow Settings Options in 'Scene' Tab...
Tooltips for options like 'Display Weights' 'Display Occlusion' under Workflow Settings > Light Probe Visualization in Scene Tab of ... Read more
[Terrain Tools] "Download Asset Samples from Asset Store" button is miss...
After install isn't a button anymore for "Download Asset Samples from Asset Store" on the top! You must browse by yourself at Asset ... Read more
Texture on Particle is not displayed when the particle and mesh are put ...
How to reproduce: 1. Open the attache demo ParticleBundle.zip project 2. Open Scenes/Sample Scene and Enter the Play Mode 3. Inspect... Read more
Gradient property can't be Exposed from the ShaderGraph
How to reproduce: 1. Open the attached GradientPropertyShaderGraphBug.png project 2. Go to the Project window-> open Issue.shadergr... Read more
[Profile Analyzer] Offset depth value is incorrect when when comparing P...
How to reproduce: 1. Open the Profile Analyzer 2. Go into the compare tab 3. Load 'Profile Analyzer - Capture (2019.3.6f1).data.pdat... Read more
[Profile Analyzer] Offset depth value always contains a '+' when when co...
How to reproduce: 1. Open the Profile Analyzer 2. Go into the compare tab 3. Load 'editorcapture.pdata' into 1st data slot 4. Load '... Read more
[Profile Analyzer] Top markers from median frame showing negative level ...
How to reproduce: 1. Open the Profile Analyzer 2. Go into the compare tab 3. Load 'editorcapture.pdata' into 1st data slot 4. Load '... Read more
Custom editor do not respect the hide in editor flag
The inspector custom editor are still shown even if the target object specify to be hidden in the inspector. Steps: 1- Create a new... Read more
[Mac] Many artifacts can be seen in Scene View when Scene Light is enabl...
Reproduction steps: 1. Create a new project 2. Add a cube to the scene 3. Turn off the skybox 2. In Scene View tab, toggle Scene Lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes