Search Issue Tracker
Undo.RegisterFullObjectHierarchyUndo deparents the target gameobject
To reproduce:1. Open attached project2. Open scene bug. It contains a hierarchy of gameobjects3. Select any child gameobject4. In th... Read more
uGUI Slider does not disappear when the slider value is 0
To reproduce:1. Create a new project2. Create a slider3. Enter play mode4. Slide the slider so it's value is 0. A bit of the slider ... Read more
Sliced image with no borders does not update when the borders are added
To reproduce:1. Create a new project and import a sprite2. Create a uGUI image3. Change the Source image to your sprite4. Set the im... Read more
Stencil masking does not work on the uGUI example project
To reproduce:1. Download the uGUI example project2. Build the Scroll View scene for iOS3. See there's no stencil masking Read more
Importing the .unitypackage spawns the following error
Importing the attached .unitypackage spawns the following error message in Console: size*2 <= m_BufferSize || m_Mode == kModeGrow... Read more
Unity crashes if a script containing a custom inspector class is deleted
If a file containing a custom inspector class is deleted from the file system while an object in the editor is currently drawing the... Read more
NullReferenceException when creating uGUI Button
To reproduce:1. Create a new project2. In the Hierarchy view, click "Create -> Button"3. Observe a NullReferenceException in the ... Read more
Video plays upside-down, not full screen and the app crashes instead of ...
Playing a video with Handheld.PlayFullScreenMovie("movie.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovi... Read more
Animation manual is missing next/back buttons on some pages
To reproduce:1. Open the manual at Documentation/html/en/Manual/AnimationSection.html2. The firs issue - at the bottom of the page i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping