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An IsFinalPredictionTick exception is thrown when the client connects an...
How to reproduce:1. Open the “Netcode Bug Reproduction.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console... Read more
[ShaderGraph][UI-Toolkit] Enter Key does not add the Node from the Searc...
How to reproduce:1. Open the attached project named "ShaderGraphUIEnterKeyCase"2. Create a new Shader Graph3. Press Spacebar to brin... Read more
"Auto-hide gizmos" preference is not saved when reopening the project
Reproduction steps:1. Open any Unity project2. Enable “Auto-hide gizmos” (Preferences > Scene View)3. Reopen the project4. Observ... Read more
UI Builder UXML Preview text overlaps with its icon
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
[URP] Motion Vectors for an object are included in the URP Motion Vector...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more
[HDRP] NullReferenceException errors are thrown on exiting from the Play...
NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro:1. Create a ne... Read more
[Documentation] "Generate Texture2D asset with a prompt" topic navigates...
Steps to reproduce: 1. Open documentation page > https://docs.unity3d.com/Packages/com.unity.ai.generators@1.0/manual/index.html2... Read more
The drawing order of Transparent objects is incorrect when changing the ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scene/New Scene“ scene3. Select the “Assets/Materials/Lit“ ... Read more
[Universal RP]Opaque texture is not downsampled when setting Opaque Down...
How to reproduce:1. Open the project from the attached file "1223894.zip"(download link in edit)2. Enter Play Mode and inspect the S... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
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