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[UI Toolkit] OnPointerEnter and OnPointerExit is called every frame the ...
Reproduction steps:1. Open project in "Swappy Shapes.zip"2. Open Console window3. Enter Play Mode4. Click on the settings icon on th... Read more
The GameObjects order in the Hierarchy gets changed after reopening a Sc...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy expand the 'Parent' object4. Right-clic... Read more
"Couldn't create a Convex Mesh from source mesh" message appears in Play...
How to reproduce:1. Open the user's attached "ProxyTest" project2. Open custom Build window (Build->Build...)3. Set a build path ... Read more
[XR][URP] BeginCameraRender method is lagging behind when using URP
Reproduction steps:1. Open the user's attached project "Lag Test 2020.2 URP.zip"2. Load the "Mirror_" scene3. Enter Play mode4. Move... Read more
[Mobile] Android apps do not call Application.wantsToQuit
How to reproduce:1. Open the attached "Repro1313841.zip" Project2. Switch to Android and Select "Development build" in Build setting... Read more
Shader Compiler crashes when using Interlocked* methods in pixel shader
Reproduction steps:1. Open the attached "case_1310201.zip" project2. In the Project window, select Test.shader and compile it3. Obse... Read more
Vertical Spacing breaking when upgrading to TextMeshPro 2.1.0 and higher
Reproduction steps:1. Open user attached project2. Open PREFAB_PATH Prefab3. Switch between the 2.1.0 and 2.0.1 versions Expected re... Read more
[HDRP] First baked reflection probe contain blue indirect lighting after...
Jira: https://jira.unity3d.com/browse/GFXGI-493 Reproduction:1) Update the projects manifest file to point to your SRP folder (also ... Read more
All about bugs
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