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[Linux][Profiler] Missing Profiler error has thrown clicking the "Save C...
Editor thrown Missing Profiler error on clicking the "Save Changes" button, refer to the attached video Steps to repro: 1. Create a... Read more
Scene Catalog not loaded (Android)
How to reproduce: 1. Open attached project "simplified.zip" 2. Open Scene "ForEach" 3. Add a new android build configuration 3. Buil... Read more
Crash on vk::DecompressShader when loading an AssetBundle with AssetBund...
Reproduction steps: 1. Download the attached project and two AssetBundles: "New Unity Project.zip", "CubeV1.assetbundle", "CubeV2.as... Read more
[Linux] Unity crashes or freezes when loading an AssetBundle with AssetB...
Reproduction steps: 1. Download the attached zip file: "case_1308947.zip" 2, Extract the project and two AssetBundles: "New Unity P... Read more
[Shadergraph] Properties can not be renamed
Reproduces in Master f99fb3bcdb Does not reproduce in the SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps: 1. ... Read more
Caching preprocessor does not support 1.#INF
If you write an infinity constant into the shader HLSL code, it will not compile with the caching preprocessor (but will work fine i... Read more
Game View Stats Saved by Batching is always 0 when using SRPBatcher
Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene 3. Enable the Stats Pane on the Game View Window... Read more
CURL errors in Development Builds cannot be disabled, and spam the Conso...
Reproduction steps: 1. Open user attached Project 2. Disconnect from the Internet 3. Build and Run a Dev build Expected result: The... Read more
[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...
Steps to reproduce: 1. Open the attached project "TestForTrunk" 2. Build it to Android and run the app 3. Press the "Load Cube" butt... Read more
IL2CPP Linux build fails when building on CentOS 7
How to reproduce: 1. Create a new project 2. Open the "Build Settings" window by pressing Ctrl+Shift+B 3. Go into the player setting... Read more
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