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NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
Android build fails when StreamingAssets contains 998 or more files
Reproduction steps:1. Open the attached “IN-99596” project2. Build the Android Player3. Observe the Console Expected result: The Pla... Read more
Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more
[Linux] Crash on DetermineFileNameForNewPrefab when creating Prefab Variant
Steps to reproduce: 1. Create new Unity project 2. Create Cube GameObject in the Hierarchy window 3. Drag the Cube GameObject from H... Read more
[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more
[VFX Graph] Particles self shadow themselves when they face camera plane
How to reproduce:1. Open the attached package2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.0.2) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS