Search Issue Tracker
Cannot create mdb files with Mono tool pdb2mdb.exe from .dlls created by...
Steps to reproduce:1. Download ClassLibrary1_VS2015.zip2. Extract2. Navigate to ClassLibrary1_VS2015\bin\Debug3. Open command promt ... Read more
[UWP][WSA] Build fails if project contains some read-only files (*.dll, ...
Steps to reproduce: 1. Open attached project using file explorer and set read-only to the following files:Assets\WSA\ARM\MicStreamer... Read more
[WSA / UWP] MouseCallbacks don't work in 5.5
Reproduction steps:1. Build & run the attached project (MouseCallbacks_scene)2. Try clicking, dragging, moving etc.3. See that M... Read more
Having multiple cameras in the scene results in memory consumption incre...
Steps to reproduce:1. Open attached project2. Open scene "Scene"2. Open profiler3. Start play mode- Inspect how memory consumption i... Read more
[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more
Closing collab restore confirmation window by pressing X still restores ...
Steps to reproduce1. Download and open attached project2. Modify an asset3. Go to collab history window4. On any revision click "Res... Read more
[VR | Editor] Editor gets into a bad state after OpenVR fails to initialize
VR Editor gets into a bad state after OpenVR fails to initialize BUCKLE UP FOR THIS ONEPLS read the whole report!and don't hesitate ... Read more
[SinglePassStereo] Game window on monitor is warped when using Single Pa...
fixed in 5.5/vr/instancing/hololens and on its way to 5.5. Read more
Emulator spawns then destroys object
Emulator spawns then destroys object 1. What happened The attached gif shows the bug. I created a scene with a single cube in it. Wh... Read more
Incorrect error message generated
1. What happened See attached screenshot, it shows the error and the field in player settings that shows that it shouldn't throw the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text