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[DXR] Scene/Game view becomes overexposed when DXR is enabled
How to reproduce: 1. Open the attached project from the linked repository page 2. Open the Sample Scene 3. Move the Camera around th... Read more
[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to be...
[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to become parented or unselectable After using safe or smart sli... Read more
[HDRP] QualitySettings.lodBias value is wrong when using HDRP
Steps to reproduce: 1. Open a new HDRP project 2. Create a cube 3. Create a sphere as the cube's child object 4. Add an LOD Group Co... Read more
[Tasks] Task's foreach loop is iterated 2 times on the first frame
How to reproduce: 1. Create a new project 2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene 3. Enter the P... Read more
[Mobile] Draw Mesh (instanced) is not showed in frame debbuger on mobile...
Steps to reproduce: 1. Open user's attached project "DrawMeshinstancedTest.zip" 2. Build it to Mobile as a Developer build 3. Open F... Read more
Scroll position of scrollrect within a scrollview jumps when content is ...
How to reproduce: 1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene" 2. In Hierarchy window, select "Content" o... Read more
[URP] [BiRP] Incorrect reflection intensity when Cubemap Convolution Typ...
How to reproduce: 1. Open attached project "case1264654.zip" and scene "SampleScene" 2. Go to Window -> Rendering -> Lighting Settin... Read more
[OpenGLES3] [URP] GLSL link error: Fragment info errors are thrown after...
GLSL link error: Fragment info errors are thrown on restarting editor after switching Graphics APIs to OpenGLES3. Steps to repro: 1... Read more
Fuzzy finder rebuilds unit options after exiting playmode
The first time you open the Fuzzy Finder it'll take time to load the Unit Options list. After it's built the initial list the Fuzzy ... Read more
[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...
Reproduction steps: 1. Open the project in "manual-certificate-bug.zip" and build for iOS 2. Deploy to an iOS device and inspect the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Documentation] useAPKExpansionFiles 2022.3 and 2021.3 documentation descriptions does not match same text of the splitApplicationBinary documentation in 6000.0
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name