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[HDRP] Many warnings appear in Console upon opening up a fresh HDRP temp...
Upon creating a new project with the HDRP template in the 2021.2.0a11.1652 build. Many warnings appear in the console log. Repro St... Read more
[Speedtree] Hue variation checkbox + color picker in Speedtree material ...
Does not reproduce in Version 2018.4.30f1 (c698a062d8e6) Reproduces in Version 2019.4.22f1 (9fdda2fe27ad) Repro steps: 1. Create 2 ... Read more
Adding a Serialized C# 9 function pointer to a script will silently cras...
How to reproduce: 1. Open the attached project 2. Uncomment the public delegate*<int, bool> functionPointer in Test.cs 3. Save the S... Read more
MeshCollider fails to be added when added through Script in Player
Reproduction steps: 1. Open User Attached Project 2. Open Assets\Scenes\SampleScene 3. Press Play 4. Click on the Board on the Table... Read more
Reorderable arrays and lists are not expandable when disabled
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'Data' Asset 3. In the Inspector try to ex... Read more
[XR SDK][OpenXR][Vulkan] Objects are doubled in each eye when using Sing...
Reproduction steps: 1. Open the user's attached "OpenXROculus.zip" project (can be found in case 1326119) 2. Load SampleScene 3. Mak... Read more
GUILayout.Toolbar middle buttons use a different font than outer buttons
Steps to reproduce: 1. Create/Open any Unity project 2. Open Window -> Rendering -> Lighting Window 3. Open Window -> Analysis -> IM... Read more
Crash on vk::DataBuffer::CreateResource when building the project on Vul...
Reproduction steps: 1. Open the attached project "VulkanCrash.zip" from the Google Drive link 2. Go to 7DaysToDie > Build Dialog 3.... Read more
Project can not be built when new module is installed and editor is not ...
Reproduction steps: 1. Create a new project 2. Open Build Settings 3. Select module that isn't installed 4. Press "Install with Unit... Read more
Multiple errors appear in the Console when closing a Scene that contains...
How to reproduce: 1. Open the user's attached project 2. In the top bar menu select BugRepro > Reproduce Bug Step 1 3. Select BugRep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support