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0
votes
Fixed

[iOS] Crash when running on iOS Simulator with Xcode 8.0 Beta 3

iOS

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Jul 25, 2016

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Version/s: 5.3.6f1

To Reproduce: 1. Build and run an empty project with Xcode 8 Beta 3 Simulator (iOS).2. Observe that on launch the app crashes, after... Read more

0
votes
Won't Fix

[VR Graphics] GlobalFog renders incorrectly on Vive when tilting head

XR SDK

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Jul 11, 2016

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Version/s: 5.4.0b24

Steps to reproduce:1. Download and open attached project "Unity GlobalFog Vive bug report.zip"2. Open scene "scene"3. Make sure VR M... Read more

0
votes
Duplicate

[SPS] Deferred rendering player with SPS crashes on exit

VR

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Jul 27, 2016

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Version/s: 5.4.0f3

This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more

1
votes
Not Reproducible

[Compute/Shaders] UAV buffer is not setup to pixel shader if using Graph...

Graphics - General

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Jul 25, 2016

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Version/s: 5.4.0b21

To reproduce:1. Open scene TEST_CountRed2. Run, you can see the log RED 03. Comment out the code of line 59&71, comment line 60 ... Read more

0
votes
Fixed

Crash in CxxThrowException when duplicating object

Assets Management

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Jul 27, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Duplicate the object "10)" (Prac10 -> prac10Page00 -> line 2 -> click on "10)")3. E... Read more

0
votes
Won't Fix

Array-fields with the [HideInInspector] attribute are not drawn through ...

IMGUI

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Jul 25, 2016

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Version/s: 5.3.6f1

How to reproduce: 1. Open the attached project and the only scene in it.2. In the Hierarchy window click "Click Me" object.3. Open t... Read more

0
votes
Fixed

[Standalone][MSE] Unloading an active scene which has a realtime Reflect...

Global Illumination

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Jul 04, 2016

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Version/s: 5.4.0b24

Steps to reproduce:1. open attached "TestBug.zip"2. build and run3. wait for a few seconds... - crash build (log attached) This is o... Read more

0
votes
Fixed

[Linux Editor] Color window shows flipped and offset image when using th...

Linux

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Jul 26, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1) Create a new project.2) Select 'Main Camera' in the Hierarchy.3) Double click the 'Background' color box in th... Read more

1
votes
Fixed

Mask UI Component needs to be re-enabled in order to mask image correctly

UI

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Jul 26, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1. Open project2. Open "Mask5.4bf2Report" scene-- Look at the game window. Notice that there are no UI components... Read more

0
votes
Fixed

Arrays that have more than 64 elements can't be inspected when multisele...

Inspector Functionality

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. In hierarchy, expand "TooBig" and multi select two of its child objects3. Notice that... Read more

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