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[New Input System] IsPressed() function will return true every frame whe...
How to reproduce:1. Have Japanese IME installed2. Open the attached "Keyboard" project3. Open the Scene "SampleScene"4. Enter the Pl... Read more
Lighting settings Skybox Material reference is lost when switching betwe...
How to reproduce:1. Open the attached "HdrpUrpReference.zip" project2. Open the Lighting settings (Window -> Rendering -> Ligh... Read more
[HDRP] When selecting an object in HDRP that uses Lit shader or similar,...
See the attached image, 2 cubes have outlines wheres all 3 should. Reproduction: Add a cube in any HDRP project using HDRP 11 Expect... Read more
[XR SDK] [Oculus] SetFoveation Level throws Error exception when execute...
Reproduction steps:1. Open the attached project ("U2021.zip")2. Open SampleScene scene3. Enter Play mode4. Open the Console Window E... Read more
FMOD "Error initializing output device. " (60) and no sound when reconne...
Reproduction steps:1. Open project "BeatSaber.zip"2. Open Scene "SampleScene"3. Press Play4. After hearing the sound, pause the Edit... Read more
ProBuilder preview shapes are not cyan when using Scriptable Render Pipe...
How to reproduce:1. Open the user's attached "TestProbuilder" project2. Open the ProBuilder window (Tools->ProBuilder->ProBuil... Read more
[XR SDK] [Oculus] Editor crashes when entering Play mode and Graphics AP...
Reproduction steps:1. Open the attached project ("1291053Repro.zip")2. Make sure Graphics API is set as DX12 (Project Settings->P... Read more
[URP] Trails with URP/Particles Material become invisible when Enable Me...
How to reproduce:1. Open the user's attached "ParticleSystemTrail Bug.zip" project2. Open the "SampleScene" Scene3. Select the "Part... Read more
CinemachineFreeLook Camera jitters when it is controlled by InputValues ...
Reproduction steps:1. Open user's attached project and Scenes/test scene2. In the Hierarchy window, select Camera3. In the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch