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0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more

1
votes
Fixed

UnityEvent<T> variable isn't shown in the inspector when trying to seria...

uGUI

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Oct 02, 2019

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Version/s: 2020.1.0a1, 2020.1.0a5

Steps to reproduce:1. Open the attached project ("1188510.zip")2. Open the "SampleScene"3. Select "TestEventSerialization" GameObjec... Read more

0
votes
Won't Fix

Input field On End String event is triggered when exiting Game mode

uGUI

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more

0
votes
Won't Fix

BadImageFormatException is thrown when calling GetCustomAttributes on ce...

Scripting

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project ("case_1185125.zip")2. Press Play3. Observe Console Expected result: No errors are thrownActua... Read more

0
votes
Fixed

[HDRP] Light Probe gizmos are overlit after baking the scene with the Sh...

Progressive Lightmapper

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Sep 30, 2019

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Version/s: 2020.1.0a7

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. In the Lighting window click 'Generate Lighting' button;3. Wa... Read more

0
votes
Won't Fix

[UWP][19.2] Build fails when using Burst with Mixed Reality Toolkit

Universal Windows Platform

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Sep 27, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project Results: Build will fail with a Burst compi... Read more

0
votes
Duplicate

[SerializeReference] Inspector shows the wrong editor for fields that us...

Scripting

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Oct 08, 2019

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Version/s: 2019.3

1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference]... Read more

4
votes
Fixed

[Linux] Adding terrain tools package makes an endless loop of importing

Package: Terrain Tools

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Oct 02, 2019

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Version/s: 3.0.1

To reproduce:1) Create a new project2) Select "Window -&gt; Package Manager" in the top bar3) Reveal preview packages4) Install Terr... Read more

0
votes
Duplicate

[SerializeField] UnityEvent generic type can not be resolved when using ...

uGUI

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Oct 04, 2019

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Version/s: 2020.1.0a8

1) Add component UnityEventBug to a GameObject2) Notice that the SerializeField field does not have a type argument.3) Interact with... Read more

1
votes
Fixed

Missing Profiler.EndSample errors appear after switching profiling target

Profiling

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Sep 03, 2019

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Version/s: 2019.3.0a9, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Create a new Unity project2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android dev... Read more

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