Search Issue Tracker
Render texture is mirrored when Camera's Clear Flags are set to Don't Clear
To reproduce: 1. Open the project, attached by the tester (RenderTextureSymmetry.zip)2. Open the "Sample Scene" scene3. In Scene Vie... Read more
The loading circle in the Package Manager is not aliased and appears jaggy
To reproduce: 1. Open the Package Manager window2. Inspect the spinning circle Expected: animation should be smooth Reproduced in 20... Read more
Render Pipeline HD - Errors are spewed after package is installed
Render Pipeline HD - Errors are spewed after package is installed. 1. What happenedWhen installing the render pipeline high definiti... Read more
Project on il2cpp never completes the build. Editor freeze on "Convertin...
How to reproduce:1. Download attached project2. Use the il2cpp build setup3. Build the project - the build never completes Actual re... Read more
PrefabUtility.CreatePrefab crashes the Editor in PPtr<GameObject>::opera...
To reproduce: 1. Open the project, attached by the tester (PrefabUtilityBug.zip)2. Open the "test" scene3. Select the Cube in the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor