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0
votes
Fixed

[Backport] [iOS] Caret is getting placed in the middle of a text when ty...

iOS

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Jun 01, 2022

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Version/s: 2020.3.30f1

How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more

0
votes
Fixed

Lighting Window open reference button links to documentation for wrong E...

Lighting

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Sep 30, 2024

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Version/s: 2021.3.44f1, 6000.0.22f1, 6000.1.0a7

Steps to reproduce: Open a Unity project Open the Lighting Window via Window > Rendering > Lighting At the top right of the wi... Read more

0
votes
Fixed

Editor crash when resetting Quality settings after adding "New Group" in...

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Dec 19, 2024

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Version/s: 2022.3.55f1, 6000.0.33f1, 6000.1.0a10, 6000.2.0a1

Steps to reproduce:1. Open new Unity project using Universal 3D Template2. Open Project Settings Window3. Open "Quality" section4. A... Read more

0
votes
Duplicate

[Shuriken] Tessellation materials cause trails to disappear

Package: Scriptable Render Pipeline HD

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May 26, 2021

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Version/s: 12.0.0

Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more

4
votes
Fixed

Editor is stuck reloading domain when script is edited using latest Burst

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Aug 13, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached project "Audio Hang Bug.zip"2. Change 1 to 2 at line 5 in the “Assets/Modifiable.cs” Script3. ... Read more

0
votes
Fixed

[WP8] Serialization Weaver fails to resolve System.Windows.Visibility

WP8

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Feb 16, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more

0
votes
By Design

Different behavior between UnityEditor and UTR observed when counting m_...

DirectX11

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Jun 01, 2022

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Version/s: 2022.2.0a13

Steps to reproduce:- Open Editor and run Tests/EditModeAndPlayModeTests/TextureStreaming project- Observe GfxDeviceD3D11Base::FlushI... Read more

0
votes
Duplicate

[Vulkan] Crash on with multiple stack traces when rendering large Terrai...

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Dec 01, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.3.0b7, 6000.4.0a3

How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more

0
votes
Postponed

Data gets corrupted after passing it into a static method of the same st...

Mono

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May 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

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