Search Issue Tracker
Screenshot resolution wrong with large game view on OSX
Steps to reproduce:1. Open attached project "screenshot.zip"2. Open "test" scene3. Set Game resolution to "5120x2880" ("res1.png" at... Read more
Light Baking displays issues when used with a Cache Server
Lighting that has been manually baked displays visual errors after switching platforms whilst using a Cache Server. Reproduction Ste... Read more
[iOS] Black artefacts cover the game window when using Metal
Steps to reproduce:1) Open the attached project.2) Build it for iOS.3) Run it on a device via Xcode. The whole screen except for GUI... Read more
Unable to change keyboard Language when using editor
To reproduce follow the steps:1. Open any project2. Try changing keyboard language in taskbar or with key shortcut3. Windows are not... Read more
Function overloading with and optional arguments
An odd C# behaviour in our editor. Steps to reproduce:- Create two functions in a file like:private void TestFunc(object value, Acti... Read more
Selecting Directional Lightmaps produces an irrelevant warning on OSX
How to reproduce: 1. Open any (new) project- Make sure the build target is set to Standalone2. Open the Lighting window3. Change the... Read more
Assert thrown when importing audio asset
Steps to reproduce:1. Create a new project2. Import attached mp3 file3. Notice that console outputs "p == previewData.m_PreviewData.... Read more
[SpriteEditor] Slicing a sprite with transparency will create alpha blen...
Slicing a sprite with transparency outside of the selection will create alpha blending on the edges of the sprite Reproduction steps... Read more
SliderJoint2D Motor parameters cannot be changed via script
Steps to reproduce:1. Open attached project "motor.zip"2. Open "scene1" scene3. Select "platform" game object in Hierarchy4. Run the... Read more
Periodic Crash on Editor Startup
No reproduction project but seems like it could be a regression of 707761.Periodic crash on editor startup. seen on 5.3.4p3. The fol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code