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1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Import project "WebAssembly". 2. Open scene "gMain". 3. In Player Settings, make sure "WebAssembly (Experimen... Read more

0
votes
Won't Fix

Shadows appear only when certain materials are in render field

Shadows/Lights

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May 01, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open user's project 2. Enter play mode 3. Pause the game, create cube in scene near the player (or hit any existing... Read more

0
votes
Won't Fix

[Gear VR] Inset viewport problems

XR SDK

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May 24, 2017

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Version/s: 2017.1.0b5

In Unity 2017.1 on Gear VR inset viewports smaller than the main viewport only appear in the left eye when single-pass stereo is cho... Read more

1
votes
Postponed

AddComponent<>() high GC usage

Scripting

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May 17, 2017

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Version/s: 2017.1.0b2

Each call of AddComponent<>() function invokes AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion and AttributeHelperE... Read more

0
votes
Won't Fix

Animation twitches at the start of a animation loop

Asset - Importers

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Apr 14, 2017

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download 901635_repro.zip and open "Test" scene 2. Enter play mode 3. Observe looping idle animation Expecte... Read more

0
votes
Fixed

[Android] Loading AssetBundles from file fails when bundle is located af...

Mobile

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May 18, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download and open "TestLargeAssetBundle.zip" project. 2. Build app to the device. 3. Copy the file "test" located ... Read more

0
votes
Fixed

[Metal] Screen does not render using Screen.SetResolution when device re...

Mobile

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May 23, 2017

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Version/s: 2017.1.0b6

Reproduction steps for iOS: 1. Connect a device with a bigger resolution than the one, that is set in the "ChangeResolution" script ... Read more

0
votes
Fixed

Editor crashes in FindRelativeTransformWithPath on entering Play mode, w...

Scripting

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May 23, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (scriptCrash.zip) 2. Open "2D" scene 3. Add HealthBarUI.cs script to Cube gam... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosit... Read more

0
votes
Won't Fix

[IL2CPP] Vector2.Distance returns different value between two constant p...

IL2CPP

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Sep 26, 2015

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Version/s: 5.2.0f3

Reproduction steps: 1. Open the attached project and play the "main" scene. - 402A27E960000000 is displayed 2. Build and run the sc... Read more

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