Search Issue Tracker
Renamed animation gets reverted when changing the Source Take.
Steps to reproduce : - import the project attached- click on the TestRuns.fbx- in the Animation tab rename one of the three animatio... Read more
Unity hangs when zooming in the Curves in Animation Window
Unity hangs when zooming in the Curves view in Animation Window. This results in corruption of Controller. Repro:1. add a simple ani... Read more
Adding a script with requirecomponent forces you to replace the required...
To Reproduce:1. Open Rainbow_Factory project2. Open _Scene scene3. Select POULPE object in the hierarchy4. Add Stats script as a com... Read more
Adding a 2D or 3D collider to a prefab doesn't result in correct bounds
To reproduce:1. open the provided project and scene2. select Ship from the Assets window3. in the Inspector, add a 2d box collider o... Read more
Rigid2D.Velocity and transform.position are v3 & v2
Currently transform.position and rigid2d.velocity are v3 and v2 respectively forcing for some unsightly code such as this: Gizmos.Dr... Read more
Leaving play mode causes script panels in inspector to appear blank
To reproduce:1. Open project echobox2. Open scene test3. Select First Person Controller > Main Camera in the Hierarchy4. Enter pl... Read more
Cannot open the Sprite Editor after using Undo a few times
Shorter steps to reproduce: - Import the project- Try to open sprite editor Note Changing layout gives you error in the console and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument