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The Translate/Rotate/Scale gizmo gets broken really badly when cancellin...
- Create new Cube- Select the Rotate gizmo- Start rotating the cube and press Escape while doing that The gizmo will freeze in that ... Read more
Creating and Resizing Sprites operations in Sprite Editor get reverted w...
Hijacking for slightly different bug: 1. Drag a any handle in sprite editor and cancel it via escape2. Notice how it doesn't retry b... Read more
Setting the Default Cursor in PlayerSettings crashes the deployed standa...
To reproduce:1. Open the attached project2. Open the CursorTest scene3. Verify the Default Cursor in PlayerSettings is currently set... Read more
Grammar error in error text
Error in serialized names. The text reads: "The same field name is serialized multiple names in the class or it's parent class. This... Read more
OnEnable / OnDisable call ordering broken i.r.t. assembly reloading when...
=================================================Scroll down for proposed patch and please review!==================================... Read more
Undo after rotating a child object fails to undo the rotation correctly
Steps to reproduce : - import the project attached- open the scene and select the plane- rotate the plane on all 3 axes- press undo ... Read more
GPU overview in the Profiler doesn't show _any_ data when the GPU is not...
To Reproduce:1) Use the GPU profiler on a GPU that is no supported, e.g: iOS, NVIDIA GeForce GT 6XX on OSX 10.8.x 2) The overview pa... Read more
-e Document: ThreadStatic attribute must not be used. I will cause crashes.
This is a known limitation of the liveness check, as the we don't handle thread static or context static variables as roots when per... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument