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Reorderable arrays with high element counts show up as "empty" when mult...
How to reproduce:1. Open the attached "Repro Project" and open the "Sample Scene"2. In the hierarchy select the "1" object and obser... Read more
[XR SDK] OpenXR tracking does not work in Build when Managed Stripping L...
Reproduction steps:1. Open the attached "case_1316847.zip" project2. Make sure Managed Stripping Level is set to Medium or High in t... Read more
[Shader Graph] Texts in New Shader Graph are blurred
Texts in New Shader Graph are blurred Steps to Repro: 1. Create a new Project in HDRP Template2. Create a Blank Shader3. Open newly ... Read more
[IL2CPP] [iOS] Cannot prevent implicitly referenced assembly from gettin...
Reproduction steps:1. Open the project attached in "mars-companion-project3.zip"2. Build for iOS and deploy to a device3. Press skip... Read more
Post Processing package does not have "verified" keyword
Reproduction steps:1. Open new unity project2. Enable preview packages for Package Manager3. In Package Manager, Unity Registry, sea... Read more
Platformer Microgame tutorials can not be progressed on the Linux Editor
How to reproduce:1. In the Unity Hub go to the "Learn" section2. Download and open the "Platformer Microgame"3. Start the "Playtest"... Read more
Multi selecting objects with reorderable arrays decreases editor perform...
How to reproduce:1. Open the attached project "Multi select"2. Open the "11. HBAO" scene3. In the Hierarchy's search bar type in "Cr... Read more
[iOS] verticalOrientation deprecation warning is missing information abo...
Reproduction steps:1. Open project attached in "New Unity Project (14).zip"2. Open Test.cs script3. Hower the mouse above UnityEngin... Read more
Compilation errors are thrown after Building the project when API Update...
How to reproduce:1. Open the attached project2. Make a Build (File->Build Settings->Build)3. When the API Updater prompt opens... Read more
Pixel Perfect Camera Height is updated on the third frame
How to reproduce:1. Open the attached "Ticket Project.zip" Project2. Open the "TestScene" scene3. Change the resolution to 1280x720 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path