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OnRenderImage method's source is null after entering second time
Reproduction steps:1. Download user's project and open in Unity2. Open "Emissive" scene3. Enter Play mode Expected: OnRenderImage me... Read more
[Android] Input.touchCount and Input.GetTouch returns inconsistant resul...
Steps to reproduce:1. Open user attached project2. Open and add "DemoSceneMultiDrag" to build3. Build and run the project on an Andr... Read more
[SRP]Static GameObject flickers when Material type is Subsurface Scatter...
How to reproduce:1. Create a new project with "High End SRP (Experimental)" Template2. Create new 3D Object->Cube3. Set Cube to s... Read more
Using async and await in an editor script does not return execution to t...
To reproduce:1. Open the user's attached project2. Open the custom Editor window "AsyncAwaitEditorWindow" via "Window->Async Awai... Read more
[Unity Hub] Hub searches for Unity in the wrong folder after changing In...
How to reproduce:1. Open Unity Hub2. Go to the Installs tab, select a version, start installing it3. While it is still installing, c... Read more
[Perforce] Unity writes to assets that can't be checked out (e.g. exclus...
To reproduce:1. Extract the project;2. Create a Perforce workspace A that points to the project;3. Open the project in Unity;4. Conf... Read more
Neither VideoPlayer.errorReceived nor VideoPlayer.prepareCompleted are ...
Steps to reproduce:1. Open QA attached project2. Switch to Android platform3. Deploy the app to a device and it let run for a bit4. ... Read more
[HDRP][Template] Shadow atlasing failed error thrown while increasing th...
Shadow atlasing failed error thrown while increasing the value of Resolution in shadow property. Steps to repro:1. Create a new proj... Read more
Linux editor doesn't start up because of missing .so file
-e: see title, version I tried was ad9390675e35 -repro:--get latest trunk Linux editor--start the editor from command line--NOTICE n... Read more
[IL2CPP] Call to a base Method is passed to another method that is overr...
Reproduction steps:1. Open the attached project.2. Build it into a device using IL2CPP.3. Run the application.4. Click 'Direct Callb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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