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[UDP] Errors do not appear in console or editor log
[UDP] Errors do not appear in console or editor log When using the UDP package to configure a project and it's IAP products, errors ... Read more
[Visual Effect Graph] ArgumentException error is thrown on cancelling pC...
ArgumentException: Path is empty error is thrown on cancelling pCache file window in Point Cache Bake Tool. Steps to repro:1. Create... Read more
[Visual Effect Graph] IOException: Sharing violation on path error is th...
IOException: Sharing violation on path error is thrown on overriding pCache file in Point Cache Bake Tool. Steps to repro:1. Open th... Read more
NullReferenceException is thrown when exiting Play mode and Recorder Lis...
How to reproduce:1. Open the attached 'project-1178254.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
Putting the [Header()] tag above a line with multiple variables it shows...
To reproduce: 1. Open Unity and create a New Project2. Create a new script and attach it to any gameObject3. Open the newly created ... Read more
[UDP] Sandbox test account passwords are displayed and transmitted in pl...
[UDP] Sandbox test account passwords are displayed and transmitted in plain text After install and configuring the UDP package, the ... Read more
[PackageManager] OverflowException occurs when package manager is docked...
OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more
[UDP] Pull does not update Callback URL field
[UDP] Pull does not update Callback URL field After installing and configuring the UDP package, the user can configure a callback UR... Read more
Grammar error on first time Input System dialog box: "Do you want to ena...
Repro steps: Install the Input System from the Package ManagerExpected results: the sentence "Do you want to enable the backends" sh... Read more
Dynamic Clipping works poorly with large scenes / terrains with the pivo...
Summary:Basically the Dynamic Clipping (which is set by default) works very poorly with large scenes, especially terrain, especially... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code