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Scene view camera snapping back or forward when zooming in while holding...
How to reproduce:1. Create a new 3D project2. Go to "GameObject> 3D Object > Cube" in the menu bar3. In the Scene view slowly ... Read more
[Input System] Normalized input returns incorrect value when the Input i...
Description:The user wants to Normalize the controller's Left analog stick X-Axis input values in the range [0 .. 1], 0.50 being the... Read more
[DeviceSimulator] The input is detected when clicking on notch
How to reproduce:1. Open the attached project2. Go to Device Simulator tab3. Select "iPhone X" (or any other device with notch) from... Read more
[Safe Mode] [MacOS] Exiting safe mode opens a blank modal window of Editor
[Safe Mode] Exiting safe mode opens a blank modal window of Editor To reproduce:1. Open Editor.2. Enter Safe Mode.3. Exit Safe mode.... Read more
Updating a project to a new editor version sometime causes immutable ass...
Updating a project to a new editor version sometime causes immutable assets to be altered. Steps to reproduce: 1) Create a new Unity... Read more
Nested Child ScriptableObject asset becomes the Main ScriptableObject as...
How to reproduce:1. Open attached "BetaTest.zip" project2. In the project window, select Data/Gameplay/Character/Abilities/Kick Atta... Read more
[Crash] Unity crashes when no disk space is available with ' dataOffset ...
steps to repro1a. with only 1-2GB of free disk space, open a new 3D template project1b. import a 16kx16k texture2. change texture se... Read more
Texture of a large mesh shows artifacts when zoomed in
How to reproduce:1. Open the user's attached project("Urp Bug.zip")2. Load "Sample Scene"3. Look at the plane in Scene View Expected... Read more
[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...
How to reproduce:1. Open the user's attached project("Iteration3-Jobs.zip")2. Enter Play mode3. Wait a couple of seconds4. Press the... Read more
Bolt Acknowledgements menu layout is pushed to the right
The menus layout is aligned to the right with blank space on the left. It looks squashed and awkward. Expected: A clear, well laid o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized